Call of Duty - Ghosts - Ignition

I was a world builder and asset creator for this NASA-inspired DLC map. I enjoyed taking classic NASA buildings, such as the VAB (Vehicle Assembly Building) and CODifying it for multiplayer.

All COD levels are collaborative. I worked together with Art Lead Carlo Surla, and artists Jason Barajas, Devon Fay, and Sungin Paik to bring this map to life.

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