The Mongolian expanse is the setting for this TGT level. Made up of wavy sand dunes, and an oasis, I was the level owner in charge of landscape (sculpting and painting), some asset and material creation, and general setdressing. Since the shape of the waves did most of the heavy-lifting, I paid special attention to sculpting them. As with all TGT maps, its creation was a collaboration, and I worked closely with Art Director Scott Chiu, lead Dorothy Chen, and environment artists Eric Joo and Mimi Park. Lighting and VFX support provided by AGS.
If you have Amazon Prime you should give Season 3, Episode 13 a watch. Honestly, I don't know how those 3 survived.